Browsing Tag

# Wii U

Hello you lovely mario maker person, my name
is Ceave and welcome back. Today we are going to do something slightly
different. Recently I was wondering if it is possible
to build logic gates in super mario maker, and as it turns out it is. Logic gates are some of the most basic building
parts of computers, and it’s possible to perform some basic computing tasks with them,
like counting, storing information or doing calculation. I actually found a way to build and, or xor
and not gates which actually allow for some super basic computing in mario maker with
some restraints. So at first we will talk through the gates
and afterwards we will take a quick look on some basic things that are possible with these
gates, including rebuilding this circuit and building a half adder in mario maker. So you’re ready? Let’s do this! So the first gate we are going to take a look
at is the and gate. We use questionnaire-blocks as inputs and
output for all gates in this video. The circuits always get activated once a p-switch
got triggered. So for an and gate this means that this block
and this block need to be set so that this block gets triggered. Our main source of electricity are buzzy beetle
shells. This gate is actually pretty simple. Once the p-switch got triggered this shell
drops onto this spring. If both blocks on the bottom were activated
these shells trigger these blocks which push the bullet-bills upwards and allow the shell
to hit this block. But if none or only one block was triggered
the shell can’t hit the output. So let’s take a look at the or gate. An or-gate gives an output if one or both
blocks were activated. This one is even simpler. Once the p-switch got triggered this spring
activates this shell. If one of the blocks at the bottom was triggered
the shells down there activate and trigger this block which pushes the bullet-blaster
bill upwards, and opens up the path to the output. A not gate means that the output block becomes
blocked if the input was triggered and vis-versa. This one is super simple. If this block gets pushed this spring leaves
his block prison and blocks the path for this shell which would otherwise hit the output
block once the p-switch got activated. Okay so to the x-or gate. This one only gives an output if one of the
blocks got triggered but not both. This one is the most complicated but it’s
still not to crazy. Let’s first take a look at it in action
and talk through it afterwards. If one of the input blocks gets activated
one of the cannons gets transported to the right. We need one cannon there because otherwise
the shell won’t hit the output. But if we trigger both input blocks, both
cannons are transported to the right and block the path for the output shell. This one took me a while to figure out. Generally speaking all the gates are built
around the same mechanic. We always try to block or open the path for
our buzzy beetle electricity. We need two more gates before we can finally
take a look at some logic machines. I won’t talk through them in detail as they
are super simple and similar to the ones before. If you want to study these gates in detail
or you plan on building something with them you can find a link to the blueprints in the
description. This and gate works similar to the one before
but the difference here is that this gate does not need a p-switch input and can be
used always. This is especially useful if we want to link
several other gates together as we only need to trigger one p-switch. This one is the or-gate version without a
p-switch. In case you were wondering what the symbols
to the right mean, they show the right output according to the input setting. Alright and now let’s have some fun. From our ongoing series what is the most complicated
way to trigger a p-switch: I proudly present to you the and and or solution! So how does this work. At first glance this might look a little bit
confusing but it’s actually super simple. All we did here is adding three gates together. We have an and gate and an or gate which are
wired up to another and gate. This means that if mario triggers this block
and this block and either this one or that one or both the output shell gets activated
and the p-switch triggered. So it’s actually possible to transport an
input vertically as well. Here mario can’t see which logic gate is
at the top but he needs to trigger the right questionnaire blocks in order for the pow
block to activate. If he hits both blocks nothing happens and
mario is stuck in this stage for eternity. If he triggers only one block however the
pow block magically gets destroyed and he is able to beat this stage. Up there is a xor gate, so the output shell
only gets activated if mario triggers one block but not both. Okay so let’s rebuild this circuit in super
mario maker. This circuit doesn’t do anything particularly
useful but hey, it’s possible to build it! So here are our six input blocks. These two blocks lead to a xor gate, these
two blocks lead to a xor gate as well and these two lead to an and gate. The two xor gates are wired to an and gate
and the two and gates are wired to an or gate again. So if mario wants these munchers to die he
needs to either trigger one of these blocks and one of these blocks or these two. While we know what’s going on poor mario has
no idea. He needs to choose the blocks he triggers
wisely as triggering the wrong blocks will trap him in this room. Hooray mario chose a combination that actually
works as he triggered exactly one of each of the inputs which lead to xor gates. So let’s take a look at this overcomplicated
pow-block-triggerer. The first two inputs lead to this xor gate. The next two inputs lead to this xor gate
and they are both wired to this AND gate. The inputs to the left end in this AND gate
and both lead to this OR gate again. While this circuit isn’t useful it should
be possible to use a clever combination of gates to build a really safe combination lock. By the way if someone of you manages to write
the complete truth table for this machine in a youtube comment, I’ll definitely leave
you a like! Okay so let’s take a look on a mario maker
half adder. This is what a half-adder looks like in theory. A half adder is able to add two bits together. So if you enter no value he outputs no value. If you set one bit he outputs a one and if
you enter both he outputs a two, which is represented by this output and actually called
a carry-bit. So if you set this up correctly you are actually
able to count 1 +1 in super mario maker. So i set down and tried to build this. I already had a XOR gate and an AND gate,
and I thought that this should be actually pretty easy to build. But as it turns out there was a problem. Wiring! I always thought it’s really hard to wire
redstone up in minecraft correctly as you can’t put it on walls, but wow I never tried
to wire buzzy beetles up before. Here’s what I came up with. I’ll quickly explain what this does and
then I’ll explain the wiring or buzzy beetling or whatever. So to the right we have to questionnaire-block-blocks. These are our displays, once the calculation
is done we will see the result here after mario went through this reset door. These blocks are our input blocks and represent
the number one or zero. If we trigger a block he adds one to the result. So triggering one of them shows us a one and
triggering both of the shows us a two. Alright let’s boot this thing up. Hooray we are able to add two numbers smaller
equal 1 together! So how does this work. Basically there is a and gate and there is
a xor gate. If the xor gate gives an output the number
is one, otherwise the and gate gives an output and the number is two. The displays use the fact that vines in blocks
respawn after a door-reset but empty blocks don’t. In order to make the wiring work we use spinneys
additional to buzzy beetles. Each input triggers a spiney and a shell,
the shells move upwards to the XOR gate and the spines move vertically and activate another
shellmet which leads to the AND gate. Aaaaand that’s it for today and for logic
gates and for being super nerdy. I hope you enjoyed the video, if you enjoyed
the video don’t forget to leave me a thumbs up and maybe you feel especially wired up
today and want to hit the subscribe button as well. The next video will probably take a little
bit longer than a week as I have no access to my wii u for a couple of days, but I hope
you have a wonderful day, and to see you soon. Goodbye!

Ask any parent, 20-something, or long time video game
fan what the most coveted gadget of the holiday season is and the Nintendo Switch
will be high on that list. Probably at the top. – Nintendo! – It’s been almost
a year since the hybrid handheld launched and
it’s still pretty hard to get your hands on one. And for good reason. The switch is the most innovative console in nearly a decade. Basically since the original Wii. Besides being immensely popular the Switch also saved Nintendo. It’s easy to forget how dire the company’s console business was in the wake of the Wii U’s failure. Nintendo found success with
the 3DS and its sequel, but the handheld was not enough to keep the company’s biggest franchises afloat and sales of the Wii U
painted a bleak picture of the company’s future
in the living room. Critics were telling Nintendo to exit the console hardware market, move everything to
mobile, and call it a day. So when the Switch was first unveiled, fans were skeptical. Some thought Nintendo had
made another gimmicky device with funky detachable controllers and unorthodox docking system and a mobile processor
that can never match Playstation or Xbox. Despite these initial concerns, the Switch proved to be a massive hit. This month, after only
nine months on the market, Nintendo said it sold ten million units, and many times that in software sales. It stole the show this
year as the fastest selling home console in Nintendo’s history, setting the course for
the company’s resurgence back to the forefront
of the gaming market. So how did Nintendo pull this off? It’s important to think of the Switch as the evolution of the
company’s previous hardware. It’s always made wacky devices
using nascent technologies like 3D and motion control. While an eye for innovation
hasn’t always paid off, anyone remember their Virtual Boy? The company has a history
of success in handheld. Starting with the
GameBoy and more recently with the Nintendo DS and the 3DS. For the Switch, Nintendo put
portability above all else and the company struck gold. You can play it on an airplane or in bed, or even on a subway. The device truly is a hybrid solution that transforms to enjoy games in a number of different ways. Whether docked, handheld,
or kickstand out using the detachable Joy-Con. There’s versatility to
choose how you want to play and where. It takes the concept of console gaming and turns it into an
on-the-go social experience that gets you off your couch. Yes, you can play at home alone, but there are plenty of
options for multi-player using both split-screen
play or local co-op. This has always been a
part of Nintendo’s DNA. Who doesn’t love to play a friend in Super Smash Brothers or Mario Cart? And that’s where the
Switch’s success story becomes so heavily tied to its games. Nintendo made sure the
first year of the Switch included The Legend of
Zelda: Breath of the Wild and Super Mario Odyssey. Two incredible entries in two of its most prolific franchises. It’s unheard of for a console to launch with a Game of the Year contender and it’s even less likely for
a console to get two of them in its first year. But Nintendo was smart
and it had a new Mario and a new Zelda game in
the works for the Wii U it moved development to its new console and it shuffled its
release schedule to make them must-own Switch
titles out of the gate. Those two games have
gone on to sell millions and win multiple awards. They also reestablished
Nintendo as the influential and innovative developer
we’ve always known them to be. You could easily argue
that the Switch would never have taken off without
Nintendo’s pre-built cache. The company’s behind some
of the longest-running most-beloved series since
the beginning of gaming. Characters like, Kirby,
Yoshi, Donkey Kong. They’ve become cultural
icons that go way beyond the core gaming demographic. But when Nintendo’s hardware fails, fans have nowhere to play its games and the company’s reputation suffers if people aren’t buying its software. It’s entire business model depends on its cultural significance. So fans were desperately
looking for a reason to cheer Nintendo on, hoping
it wouldn’t just fade away and peddle nostalgia. They found that in the Switch. The Switch is a Frankenstein
of all the best ideas Nintendo’s ever had. The 3DS showed Nintendo how
a well-made handheld gaming machine with great games could thrive in a mobile-dominated landscape. Much like the Switch, the
Wii shied away from top-tier graphics and realism in
favor of motion controls, local multi-player, and Nintendo’s
well-tested game design. The Wii U was definitely
flawed, but it was an important stepping stone because it
first introduced the idea of merging mobile with a home console. Where the Wii U was a
tablet powered by a console that sat plugged into your T.V. The Switch was the inverse: A console powered by a tablet. So while the Wii U’s
tablet screen was clunky and poorly designed and
the device was a huge flop, it did pave the way for Nintendo
to incorporate these ideas, alongside the benefits of the Wii and the 3DS all into the Switch. The Switch is a proper portable console in all the ways the Wii U failed to be. It’s still too early to
judge the overall impact of the Switch. Consumers have been more
than happy to excuse its bigger flaws because the
first few games have been so amazing. But there’s the online
service that won’t launch until next year, there’s the
perpetual supply problems that make just getting the
thing an obnoxious struggle. Nintendo fans will be
less forgiving next year when Zelda and Mario are old news and it has to rely on other developers to help its platform succeed. But that’s where the
secret to the Switch’s long-term success might be. Since launch, we’ve
seen a bunch of interest from indie game makers and
even big name developers. Some really great games
like, Stardew Valley, Axiom Verge, The Elderscrolls: Skyrim, even the new Doom reboot
have all made their way to the Switch. There’s only gonna be more to come. As it stands right now, Nintendo is the only player
in the portable gaming market. And consumers have shown
that they’re really willing to buy into its vision. Sony already tried with
its PSP and Vita handhelds. And the company says it has
no plans to make another one any time soon. Microsoft has also toyed with the idea of portable gaming with
handheld Xbox prototypes in the past, but it’s
never taken the plunge. Apple and other makers of
Set-top boxes running Android, they’ve all tried to
bridge the smart phone game market with a TV ecosystem, but mobile games on big
screens have never really taken off. But without a constant stream
of hot new games to play, amazing hardware becomes
pretty much useless. So it’s up to developers to
cement the Switch’s future. Sure, Nintendo’s planning
a bunch of new games in its own franchises. Like, a new Kirby, a new
Pokemon, a much anticipated reboot of Metroid Prime, but those take years to make. In the meantime, the company
needs to quench the thirst of players by working with
devs to bring premium titles that are fun, innovative,
but also complex enough to keep the Switch in
the hands of consumers. At least until the next
Zelda game comes out. Luckily, with all the consumer success of the Switch, Nintendo should have plenty
of cash to do just that.

Many people out there have already given
their one minute version of the Mario story, but we compile the end-all be-all
chronology of all the mario games. Everything here is completely accurate
according to Nintendo’s intention. Let’s begin. Mario Bros. were not conceived. The
stork carries them across the sea for quick parental delivery. Luigi is kidnapped as Mario plummets to
the sea. He lands on friendly shoulders. The yoshi clans heroism reunites the
twins, defeats a monstrous baby turtle thing, and helps return the Mario Bros
back to the parents in Brooklyn where they grow up. We know nothing about the next 20 to 30
years which are clouded in mystery. The next thing we do know, however, is that
Mario is a totally washed up construction worker who’s going by the
name jump man. Obviously Mario here has some
kind of superhero wannabe obsession going on. Mario’s girlfriend gets kidnapped by an
ape so he rescues her and receives his first taste of heroism. So he cages the ape as a trophy so he’ll
always remember. As DK junior tries to rescue his papa, Mario attempts to drown
the baby ape. What the hell is wrong with you, Mario?
The next few years are rough on Mario: his girlfriend ditches him because they can’t
keep a job. Luigi helps him get a plumbing job
cleaning animals from the sewers of New York City. Mario doesn’t seem to have lasted very
long because six months later he’s already working a temporary gig at a
cement factory. Then, he joined the military for bomb disposal ordinance, he tries out refereeing for tennis
matches, professional golf, and even the circus. Luigi helps him join a wrecking crew but
Mario seems to have pissed off the boss. Apparently Mario was a total loser until
the Mushroom Kingdom discovers him. We’re not quite sure how it happened, but
somehow mario and luigi find themselves in a magical world of warp pipes,
dinosaurs, power-ups, talking animals, flying objects, advanced technology, and
all kinds of crazy shit like that. The mushroom people ask them to save
Princess Peach from Bowser, an evil sorcerer King of the Koopa race. Sadly, however, the mushroom people didn’t
actually tell them where to go. They eventually find her, but when she finds out Mario doesn’t have a decent job it starts a long repetitive history of
Mario returning to the kingdom to play the hero and then going back to real
life to suck at everything. He was a boxing referee, a driver in a formula
one grand prix, a yarn sweater designer, even a professional juggler. Now, he did land a very impressive job as
a doctor but he probably lied about his credentials. Meanwhile, the princess keeps getting
captured over and over and over again, and Mario, who is the man, keeps saving the
day just to go back and fail at being a preschool teacher and doing motocross
and art. Bowser eventually sees the uselessness of his endeavors and
eventually stops all of his evil plans. This created quite the predicament
though because now Mario could no longer be the hero. So to turn things around,
Mario brings sports to the Mushroom Kingdom. He brings them tennis, golf, soccerr, go
kart racing, basketball, baseball, pinball the Olympics. Everybody was allowed to participate
-even Bowser- but Mario dominated everything and every time he would win
he would throw this huge as mario party with tons of mini games. Now, we had a
tough time placing mario brothers 2 in the storyline. We believe this game fits at the end. The
final scene of the game is Mario sleeping revealing that everything was a
dream. Maybe the whole Mushroom Kingdom is just
a dream and maybe Mario is just a bum who can’t keep a job in the real world
and can’t come out from under his brother’s shadow. …and what was with trying to kill a baby
ape?

Hey guys, it’s Ro, welcome to another Nerdy
Nummies! Today we are gonna be making something that
has been heavily requested forever, and I’m finally making it! we are
gonna be making video game controller cookies! We’re gonna make 1 from
Xbox, Playstation and the Wii. The things you will need, will be: Flour,
just regular flour, sugar, just regular white sugar, vanilla extract, a little
bit of salt, baking soda, a little bit of cinnamon, greek yogurt, 1
cup of butter, 1 egg, a big mixing bowl, a beater, or you can use a whisk, whatever
you’d like, and last but not least, our 3 cookie cutter controllers. I found these at Warp Zone Prints, it was
a really cute store on Etsy and they have a website, and I’ll put a link down
below so you can go check it out if you want to. They have these controller cookie
cutters and they also have a ton of other geeky cool stuff, so, check
‘em out, they’re pretty cool! Also, when I ordered these cookie cutters,
they came with this really cool sugar recipe, they call it the best
sugar cookie recipe ever! It’s capitalized! And I made it, I tried
it, it was really, really good. So I’m gonna make it today, I thought that
would be really cool, so we’re gonna be using greek yogurt in this cookie
recipe. Mmmmmm! Alright, so let’s get started! First thing you’re gonna do is take your
big mixing bowl, and we’re gonna cream together the butter and sugar, so take
2 sticks of butter, which together make 1 cup. Just make sure they’re
room temperature, let them sit out for a little bit so they get nice
and soft. Yeah! Then you’re gonna take 1-1/2 cups of sugar. Pew! And now we’re just gonna mix it together
until it’s really creamy. Fluffy kinda! Oh! Now you’re gonna add your egg, the whole
egg, pew! Easy-peasy! Oh, just where do you put it afterwards, that’s
not too easy. Oh just hand it to your magical hand! Then you’re gonna take 1 teaspoon of vanilla
extract, oh it smells so good! Then you’re gonna tae 1/2 a cup of greek
yogurt, and remember, don’t use a low fat yogurt, use the regular greek yogurt. I feel like with my shirt I should be making
zelda noises, hyah! Hyah! Hyah! Hyah! Hyah! It worked! Alright, now we’re gonna mix again, till
everything’s smooth! Check that out, it smells delicious! Now we’re gonna add our dry ingredients,
this is flour and it’s 3-3/4 cup of flour, I already measured it, to save a little
bit of time. So you’re just gonna shake it in. Oh yeah! Then you’re gonna add 1/2 a teaspoon of
salt, oh, dee-doo-doo! And, 1/2 a teaspoon of cinnamon. no cinnamon
challenges this time! I’m done with that, no more! And last but not least, add 1/2 a teaspoon
of baking soda! Not to be confused with baking powder, they’re
both white, but, they do different science baking things. Now that we got all of our dry ingredients
we’re just gonna mix 1 more time until it turns dough-y. Wooo! Once your dough is ready, we’re just gonna
take a piece of saran wrap. Uh, I have a bad memory, I like looked at
it, like what kind of wrap is this. Alright, now I’m just gonna lay it down on the
table, and just take a handful of the dough, oh that feel, that’s perfect,
that’s great. OK, now I’m gonna put it in the fridge for
about an hour to let it chill. Then we can cut out our cookies. I just took the dough out of the fridge, now
we’re just gonna unwrap it. Oh yeah, that’s a lot harder, that’s perfect! Take a little bit of flour, sprinkle it
down, roll it around. Then you’re just gonna roll it out flat. I just love how smooth this dough recipe is. Once you get it rolled out you’re just gonna
take your cookie cutters, push them down, straight down, make sure
all the edges, and because they have these little details I like to just
put a little extra pressure, but not too hard, so you don’t break the
cookie cutter. Pop, oh my gosh just look how cool that looks! Just gonna scoop him up a little bit. Here we go. I really love this recipe, they
keep such a good shape. Da-da! Once you got your cookies on the pan, I just
did 3 for now, I’m gonna do more later, but you’re just gonna preheat
your oven to 350 and bake for about 5-6 minutes, just keep your eye
on it, as soon as they start turning golden brown, they are done! Once your cookies are done baking, make sure
they’ve had plenty of time to cool, I let these sit for about 1/2 hour,
so let’s check ‘em out! As you can see, they’re so cute! They have
all the little indent lines and if you just want to stop here for the
day, you can just leave them as is and you’re done. But I’ve decided
I want to frost ‘em. I’m just gonna use the 3 basic colors to make
the controllers, but they come in all different colors, like pink,
green, red, so you can make them whatever color you want. Gonna outline it,
and then fill in the middle. Now I’m gonna frost the last 2 controllers,
I’m gonna do black for my playstation and a light gray for my Xbox. I’ve got all 3 of my cookies frosted the
different colors, and I let them set for about 10 minutes so that they’d harden
a little bit, and now I’m gonna take the frosting and draw on top of them
to make the details like the little buttons! I just finished putting on little details, little buttons on
all the cookies, and now I’m letting those set. And I thought, I could
use frosting for the little controller knobs, but it would be cuter to
use gumdrops! These are black licorice gumdrops. What you’re
gonna do is take baking scissors, and I’m cutting off the end. Cutting
them in 1/2. And I eat, eat the top 1! And then the bottom, look at that! Looks just
like a controller! And I thought it would be really cute to sugar
coat them, so I’m dipping them in this little ramekin, it has a little
bit of water, Just a little quick, beep! So that the gummy gets a little sticky, and
then I just have regular, regular sugar right here in the middle of
my plate. Just gonna move it around, and then you’re just gonna stick
it right there, boom! Oh look how cute that is! Little controller! OK, now that I’m done putting on all the
little gumdrops, I’m gonna take these candies, I can’t
remember which candy store I got these at, or if they were at the grocery store,
but they’re just little hard candies. And you’re just gonna take
red, yellow, green and blue, for the Xbox, little controller buttons. Starting with, let’s do the Y button. Put him up here at the top. Bewp! Oh that’s so cute! Look at that, yum, yum, yum! Now for the final little details, I’m just gonna use these extra little frosting colors for like the Playstation and Wii, and just
take a really small tip, a number 1 tip, and just draw on the little
details. Ta-da! Our video game controller cookies are
all done! They’re so awesome! We’ve got Playstation,
Xbox and Wii! Thanks you guys for suggesting this, I’ve
been meaning to do this for such a long time, and we finally made it happen! If you have any other ideas for any other
Nerdy Nummies, please let me know, leave me a comment down below and I
will do my best to make it happen! OK, thanks you guys! Bye-bye! ANADA NERDY NUMMIES!! I had to, yeah, I had to make Schmidt Laugh.
I love it! I gotcha Schmidt! Gotcha! Background: NERDY NUMMIES! Ro: NERDY NUMMIES!

It’s been a great year so far for console
exclusives, particularly if you’re a PS4 or Nintendo Switch owner (the Xbox games, and
new console are coming, don’t worry). You’ve already had heavy hitters like Horizon
Zero Dawn, Yakuza 0, Persona 5, The Legend of Zelda: Breath of the Wild, Mario Kart 8
Deluxe Edition, and Xbox Owners have Crackdown 3 and Cuphead to look forward to this year. And, as if 2017 hasn’t been a great enough
year already for console gamers, it’s about to get a lot better, with a slew of top-notch
PC games that have already been released but are about to join the ranks of console games. We’re here to tell you which ones to look
out for. Dead By Daylight has been a hugely popular
asymmetrical horror game on PC, routinely on the top 100 games played on Steam, which
is no small feat. It even managed to bounce back from the brief
lull in Twitch viewers that coincided with the release of Friday the 13th: The Game,
so it’s not afraid of the competition, and while we certainly prefer Friday the 13th:
The Game, there’s room in our lives for both. Dead By Daylight came to consoles in late
June, and now its DLC is trickling in with the developers announcing that the Michael
Myers Halloween DLC will be dropping for PS4 and Xbox One in August of 2017. Be safe out there! If you’re an Xbox One player, you’ve had access
to Cities: Skylines for quite some time. Colossal Order’s city sim game has been on
Microsoft’s console since April of 2017, while PS4 owners have been watching with envy. Luckily, the wait is almost over, and PS4
players can get their hands on Cities: Skylines on August 15th of this year. As of right now, however, the Xbox One version
only has the After Dark expansion for the game, which is included in the \$39.99 purchase,
so it’s likely the PS4 version will have the same access, with further DLC packs coming
later. At least you have more to look forward to! You’ve probably heard rumors of Pillars of
Eternity – legends of what many consider one of the best CRPGs of all time. Well now that “C” also stands for consoles,
as this legendary legend will be making its way to both consoles in late August. What’s more is that this will not just be
a regular port; it’s actually Pillars of Eternity: Complete Edition, which includes all DLC released. It’s also been tastefully updated to cater
to a controller instead of the standard mouse and keyboard of PC. As we went over in our preview, these updates
make all the difference, successfully bringing the CRPG to consoles in solid fashion. Lots of people have been raving about Hollow
Knight, an indie platformer on PC that got buried under Horizon Zero Dawn and For Honor
headlines. In fact, even we missed out on it, only getting
around to raving about Hollow Knight recently. Better late than never, though, right? That’s also what people are saying about its
impending Nintendo Switch release. There is no exact timeframe for it, but the
developers have insisted that it’s rapidly approaching, announcing that it was “feature
complete” (whatever that means) back in June. But hey, better late than never. Also, the DLC for Hollow Knight will be included
with the Nintendo Switch version upon release. Asking whether or not you’ve heard about PlayerUnknown’s
Battlegrounds is a good litmus test to see if you’re a PC or console gamer. If you’re a console gamer, you could very
well be oblivious. If you’re a PC gamer, there’s no way to avoid
it. It’s a game that came out of nowhere through
Steam’s Early Access program, went on to rival both Dota 2 and Counter-Strike: Global Offensive
in daily player count and sold 3 million copies while it was at it. The game puts 100 players (yes, 100 players)
against each other in an increasingly smaller area until there is only one remaining. It got roped into the console wars as the
developers made an exclusivity deal with Microsoft to release its game exclusively (at least
for now) to Xbox One as part of the “Game Preview” program later this year. The reveal trailer just says “Late 2017,”
so your guess is as good as ours. As for how long this will be an Xbox One exclusive,
signs point to forever. But for as long as it is, you can hold it
over PS4 players’ heads for the entire duration. Those are 5 Great PC Games You Can Soon Get
on Console. Let us know which title you’re most looking
forward to in the comments below. If you enjoyed this video, give the Like button
a push, and subscribe if you haven’t already. This has been Mack, for GameRevolution, goodbye.

The Nintendo Switch. This is the most recent, full fledged gaming
console from Nintendo. And this all grey unit is the one lucky enough
to end up on my desk… with me. Its time to see what this thing is made of. Lets see if this system will be able to last
the next 5 or 6 years until the next Nintendo system comes along and takes its place. Lets get Started! [Intro] Now, normally I test cell phones, BUT this
device is meant to be portable, which means its fair game for my durability tests. I think its better that I test the durability
of a device on purpose, so you wont have to find out on accident. Ill tell you what to avoid and watch out for. I always start my durability tests with a
scratch test on the screen. I use a set of Mohs Hardness picks that tell
me what the screen is made of. If its plastic, it will scratch at a level
3. If its glass, like most cell phones it will
scratch at a 5 or a 6. But if its sapphire, like we see on some watches,
it will scratch at a level 8 or 9. And if Nintendo made their screen out of diamonds…
it will scratch at a level 10. Unfortunately for us though this Switch isn’t
made out of diamonds… Its plastic, and it scratches at a level 3. Most smart phones have a glass screen because
cell phones design to constantly be constantly rubbing around in your pocket all the time. I assume Nintendo decided to use a plastic
screen because A) Its cheaper. B) its not in your pocket all the time, and C) this is a family console, played mostly
by kinds. (And kids at Heart) and a plastic screen definitely
wont ever get cracked if it accidentally gets dropped, and glass would. So its a valid, cost effective, trade off,
and in this case, I’m OK with the plastic. BUT as you can see from my key marks, it WILL
get scratched up if you just toss it in your backpack or purse. So a screen protector or a case is definitely
a good idea. Ill link some good protectors in the video
description. On either side of the device we have what
Nintendo is calling the ‘Joy-Con Controller’. And we can tell by the sound of my razor blade
that these are made out of plastic. The joy con, Joystick has a super thick rubber
coating around the top. With how thick and strong it is I can tell
It’ll take years of playing for it to actually wear out with normal use. Even with me deliberately trying to pull off
the sliced portion, it was staying attached pretty well. So far so good. Here is something I thought was really cool. The top buttons are made of plastic as well
BUT if you look close you can see that the letters on these buttons are not printed,
or screened into place. They are literally injected all the way through
the button. So for you die hard gamers that have had the
letters rub off your keyboard, or joysticks with time… that will literally never happen
on this Nintendo switch because the letters ARE the button. Thumbs up for that. Along the top of the switch near the.. headphone
jack we still have a solid plastic exterior layer. And even along the back of the device, there
is no ear splitting sound of metal on metal when I carve into the switch body. If you are one of the few who can recognize
this symbol… leave a comment and tell me where its from. It has to do with the force. And im not talking Star Wars. There are a pair of symmetrical vents on the
bottom of the device, which are probably for the stereo speakers, or heat dissipation. We’ll find out for sure when I do my full
tear-down. The holes are covered by a thin vinyl layer
which is actually surprisingly easy to tear, so if you ever need to clean these out, be
careful. The kickstand is also made from plastic. Its attachment to the Nintendo switch is pretty
weak sauce. My first time opening it up and it popped
right off… The good news though is that it pops right
back into place very easy over and over again. I did this several times to make sure it was
still solid, and it didn’t get any weaker with each removal. So its probably designed this way.. but that
also makes it easy to loose as well. And, well, It covers the SD card slot so try
and keep track of it. It is important. I know a few of you have already thought ‘Well
Ill just cover up all that plastic with a skin’. Well… Dbrand, a company that makes protective skins,
said that the particular plastic that is being used on the switch is not compatible with
skins; The plastic gets physically destroyed by the skin, Which is pretty odd. You should probably avoid putting a skin on
it for now, and use a case or sheath instead. Now normally I’m able to tell what kind of
display a device has by applying a little bit of heat. An IPS display turns off, Amoled burns white. BUT the plastic layer over this 720p Nintendo
Switch display is super thick, and never let the heat reach the actual display. The exterior plastic did reach its melting
point after about 15 seconds though. Link was not too happy with me. BUT everything still functions 100 percent
so far. Even if the screen were to break, it should
still be able to output to a TV like any normal console would with this docking station. The dock allows the switch to play on your
TV at 1080p which is a bit higher resolution than the built in screen. That screen is 720. You just Just slide it in, and the USB C allows
it to dock immediately. There is one large flaw with this dock though,
and thats the large plastic runners inside the docking station that press right up against
the screen. So every time you dock your console, the dock
will rub against the side of your display. Plastic on plastic can still cause damage,
or scrapes to the screen. There have already been reports of scratched
screens. Luckily its not on the visible part of the
display, just that thick black bezel between the display and the side controllers, so its
not a big deal if it does get scratched a little here and there. But Once again, a thin screen protector would
solve this issue 100%. I would say a screen protector is pretty mandatory
on this console. Remember Ill link some in the video description. As you know the switch is pretty modular,
you can play with the little joystick niblits attached the the screen like you’ve seen me
doing, you can pull them off and play with them detached, The third way you can use them
is to attach them to this little grip that turns both nibliets into one larger hand held
controller. The new symbol I just drew is a little more
difficult…so let me know in the comments if you know where This one is from. Muggles probably wont understand. After joining the joy con controllers into
the joycon grip. I can give it an initial stress test. A basic flex in all directions reveals that
its pretty darn sturdy for being a bunch of plastic parts stuck together with thin little
rails. I don’t see any immediate failure points on
this controller unless you are intentionally trying to break it. Everything is still totally functional…..
so far… One interesting thing about the controllers
is the little LED light built in on the inside. When you slide the controller into the grip,
it transfers the light upward shining out of the grip itself. This is done with tiny little mirrors inside
of the controller handle. You can see what I mean when I shine the LED
flash from my phone into the mirrors, it still transfers the light straight up out of the
grip. Interesting stuff. We saw the same feature in the GoPro 5 when
I tore that down. Now the rail on the joy con controller is
made out of plastic. Which at first I thought would be a bad design. But it turns out, this plastic joy con rail
isn’t the failure point. The connecting rail on the console itself
is made of metal. Which is rather refreshing when dealing with
a console entirely made of plastic. I do love how securely these controllers click
into place. Now its time to find the failure point. Trying to bend the body of the console was
futile. There was no breakage no matter which way
I was bending from. The center body and screen are very strong. Even the side joy con controllers are pretty
strong by themselves. It would be very difficult to break these
off on accident. But with enough deliberate force I was able
to snap off one side. The interesting part though was at the failure
part wasn’t the plastic rail, OR the metal rail. Ill show you what broke in a second. The important thing though is that the console
is still works completely. Which is good. Obviously. The part that broke were the 4 screw holes
holding the metal rail into the switch body. The rail itself is fine, the screws are fine,
but the inferior metal holding the screws to the body of the Switch ripped right out. Definitely not what I was expecting to happen. I’m pretty sure that wire at the bottom of
this rail is what charges the joy cons. So this side rail is definitely important. Luckily mine is still mostly connected. And that wire didnt rip. For the most part, I would classify this portable
console as durable. Even though I was able to deliberately break
mine, you shouldn’t have any issues with yours unless you are dropping it off your house,
or… someone extremely heavy sits on it… but as long as you get a screen protector
for that screen, the rest of the console should survive just fine. I can say that the Nintendo Switch is definitely
a successful successor to the Wii U. My twitter followers knew this video was coming
before anyone else. So make sure you follow me on Twitter, and
Instagram to stay up to date on my projects. Thanks for watching! Ill see you around.